Tuesday, April 22, 2008

How to get started in trade

Ok well, some people that I know in game have asked how to get started in trade. Many of these people are veteran pilots who just didn't know how to have successful career in trade. There is no other career in New Eden that has the profitablility that trade offers. No single other career path can approach the profit potential of Trade. Within a few weeks, even an entry level trader can make as much as a veteran miner, pirate or mission runner if they are smart about it.

So how do you get started?

It doesn't matter if you are a new pilot or a veteran player, the basic principles of successful trade are the same. As a new player, your first task is to make some money. Without money, you cannot operate. You can make some starting money by running missions. Your first training missions are a good place to start. You can also mine, or you can even run some trade routes if you have a few ISK to work with. The key is that you develop enough ISK, to own as big a ship as possible. For trade, especially early trade, the biggest ships available will come from the Gallante Federation, however whichever race's spaceship command skills you have chosen to train will do just fine. Although the size of your cargo hold makes a big difference in your profit potential, the way you operate is profoundly more important than the size of your cargo hold. A bigger cargo hold not only allows you to make more money, it also allows you to make bigger mistakes. So other than training your Industrial Spaceship skills, you want to learn how to operate smartly on the market above everything else. Start small, buying things you can afford and selling them for a little bit more than you paid for them. You can even make money on the market without even owning a space ship, however it is much harder early on without having the money to make the market malleable.

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